Published April 22, 2026 by with 0 comment

Vibe Coding - 01

 


I recently subscribed to Claude Pro, hoping to learn Vibe Coding through it — and my first project is done!!

It took me two evenings, about 6 hours in total. That said, only 1 hour was spent discussing architecture, logic, and testing, and another hour was spent coaxing Claude — the remaining 4 hours were Claude doing all the work while I played games waiting for it.

At one point, Claude Code hit its usage limit, so I had to wait an extra 2–3 hours. The project itself was about a feature in Program A — a battle recording function for a fighting game. My goal was to extract that feature and port it into Program B, without writing a single line of code myself.

Of course, it wasn't as simple as copy-and-paste. Program A's implementation was pretty bare-bones and had some logic issues. Program B is significantly more complex, and there were several settings and toggles related to battle recording that needed to be adjusted. Still, I'm really happy — Version 1 is out, and I managed to pull it off without writing a single line of code. It's now up on GitHub for anyone to check out.

There's still plenty to improve and new features to add. I'll keep coaxing Claude along. 


Reference:

1. GitHub:

https://github.com/Juilin77/3rd_training_lua_peter


First Published (YYYY-MM-DD) / Last Modified (YYYY-MM-DD)

2026-04-22 / 2026-03-22

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